Dll1.vcxproj 7.6 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup Label="ProjectConfigurations">
  4. <ProjectConfiguration Include="Debug|Win32">
  5. <Configuration>Debug</Configuration>
  6. <Platform>Win32</Platform>
  7. </ProjectConfiguration>
  8. <ProjectConfiguration Include="Release|Win32">
  9. <Configuration>Release</Configuration>
  10. <Platform>Win32</Platform>
  11. </ProjectConfiguration>
  12. <ProjectConfiguration Include="Debug|x64">
  13. <Configuration>Debug</Configuration>
  14. <Platform>x64</Platform>
  15. </ProjectConfiguration>
  16. <ProjectConfiguration Include="Release|x64">
  17. <Configuration>Release</Configuration>
  18. <Platform>x64</Platform>
  19. </ProjectConfiguration>
  20. </ItemGroup>
  21. <PropertyGroup Label="Globals">
  22. <VCProjectVersion>17.0</VCProjectVersion>
  23. <Keyword>Win32Proj</Keyword>
  24. <ProjectGuid>{db60fb1c-7180-4b4c-9c3b-a1c7d3ca0cc3}</ProjectGuid>
  25. <RootNamespace>Dll1</RootNamespace>
  26. <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
  27. </PropertyGroup>
  28. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  29. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
  30. <ConfigurationType>DynamicLibrary</ConfigurationType>
  31. <UseDebugLibraries>true</UseDebugLibraries>
  32. <PlatformToolset>v143</PlatformToolset>
  33. <CharacterSet>Unicode</CharacterSet>
  34. </PropertyGroup>
  35. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
  36. <ConfigurationType>DynamicLibrary</ConfigurationType>
  37. <UseDebugLibraries>false</UseDebugLibraries>
  38. <PlatformToolset>v143</PlatformToolset>
  39. <WholeProgramOptimization>true</WholeProgramOptimization>
  40. <CharacterSet>Unicode</CharacterSet>
  41. </PropertyGroup>
  42. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
  43. <ConfigurationType>DynamicLibrary</ConfigurationType>
  44. <UseDebugLibraries>true</UseDebugLibraries>
  45. <PlatformToolset>v143</PlatformToolset>
  46. <CharacterSet>Unicode</CharacterSet>
  47. </PropertyGroup>
  48. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
  49. <ConfigurationType>DynamicLibrary</ConfigurationType>
  50. <UseDebugLibraries>false</UseDebugLibraries>
  51. <PlatformToolset>v143</PlatformToolset>
  52. <WholeProgramOptimization>true</WholeProgramOptimization>
  53. <CharacterSet>Unicode</CharacterSet>
  54. </PropertyGroup>
  55. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  56. <ImportGroup Label="ExtensionSettings">
  57. </ImportGroup>
  58. <ImportGroup Label="Shared">
  59. </ImportGroup>
  60. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  61. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  62. </ImportGroup>
  63. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  64. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  65. </ImportGroup>
  66. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  67. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  68. </ImportGroup>
  69. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  70. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  71. </ImportGroup>
  72. <PropertyGroup Label="UserMacros" />
  73. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  74. <ClCompile>
  75. <WarningLevel>Level3</WarningLevel>
  76. <SDLCheck>true</SDLCheck>
  77. <PreprocessorDefinitions>WIN32;_DEBUG;DLL1_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  78. <ConformanceMode>true</ConformanceMode>
  79. <PrecompiledHeader>Use</PrecompiledHeader>
  80. <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
  81. </ClCompile>
  82. <Link>
  83. <SubSystem>Windows</SubSystem>
  84. <GenerateDebugInformation>true</GenerateDebugInformation>
  85. <EnableUAC>false</EnableUAC>
  86. </Link>
  87. </ItemDefinitionGroup>
  88. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  89. <ClCompile>
  90. <WarningLevel>Level3</WarningLevel>
  91. <FunctionLevelLinking>true</FunctionLevelLinking>
  92. <IntrinsicFunctions>true</IntrinsicFunctions>
  93. <SDLCheck>true</SDLCheck>
  94. <PreprocessorDefinitions>WIN32;NDEBUG;DLL1_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  95. <ConformanceMode>true</ConformanceMode>
  96. <PrecompiledHeader>Use</PrecompiledHeader>
  97. <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
  98. </ClCompile>
  99. <Link>
  100. <SubSystem>Windows</SubSystem>
  101. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  102. <OptimizeReferences>true</OptimizeReferences>
  103. <GenerateDebugInformation>true</GenerateDebugInformation>
  104. <EnableUAC>false</EnableUAC>
  105. </Link>
  106. </ItemDefinitionGroup>
  107. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  108. <ClCompile>
  109. <WarningLevel>Level3</WarningLevel>
  110. <SDLCheck>true</SDLCheck>
  111. <PreprocessorDefinitions>_DEBUG;DLL1_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  112. <ConformanceMode>true</ConformanceMode>
  113. <PrecompiledHeader>Use</PrecompiledHeader>
  114. <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
  115. </ClCompile>
  116. <Link>
  117. <SubSystem>Windows</SubSystem>
  118. <GenerateDebugInformation>true</GenerateDebugInformation>
  119. <EnableUAC>false</EnableUAC>
  120. </Link>
  121. </ItemDefinitionGroup>
  122. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  123. <ClCompile>
  124. <WarningLevel>Level3</WarningLevel>
  125. <FunctionLevelLinking>true</FunctionLevelLinking>
  126. <IntrinsicFunctions>true</IntrinsicFunctions>
  127. <SDLCheck>true</SDLCheck>
  128. <PreprocessorDefinitions>NDEBUG;DLL1_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  129. <ConformanceMode>true</ConformanceMode>
  130. <PrecompiledHeader>Use</PrecompiledHeader>
  131. <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
  132. </ClCompile>
  133. <Link>
  134. <SubSystem>Windows</SubSystem>
  135. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  136. <OptimizeReferences>true</OptimizeReferences>
  137. <GenerateDebugInformation>true</GenerateDebugInformation>
  138. <EnableUAC>false</EnableUAC>
  139. </Link>
  140. </ItemDefinitionGroup>
  141. <ItemGroup>
  142. <ClInclude Include="framework.h" />
  143. <ClInclude Include="pch.h" />
  144. </ItemGroup>
  145. <ItemGroup>
  146. <ClCompile Include="dllmain.cpp" />
  147. <ClCompile Include="pch.cpp">
  148. <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
  149. <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
  150. <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
  151. <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
  152. </ClCompile>
  153. </ItemGroup>
  154. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  155. <ImportGroup Label="ExtensionTargets">
  156. </ImportGroup>
  157. </Project>