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fix: add debug or release if

Otter hace 4 meses
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6b9c04e030
Se han modificado 1 ficheros con 10 adiciones y 0 borrados
  1. 10 0
      HelloItQuantum/ViewModels/GameCreateFriendViewModel.cs

+ 10 - 0
HelloItQuantum/ViewModels/GameCreateFriendViewModel.cs

@@ -1,3 +1,4 @@
+using System;
 using System.Collections.Generic;
 using System.Collections.ObjectModel;
 using System.Media;
@@ -99,13 +100,22 @@ namespace HelloItQuantum.ViewModels
 
 		public void PlayTask()
 		{
+			#if DEBUG
+			PlayVoice($"Assets/CreateFrendAudio/voice1.wav");
+			#else
 			PlayVoice($"CreateFrendAudio/voice1.wav");
+			#endif
 		}
 
 		public async Task PlayTwoAudio()
 		{
+			#if DEBUG
+			await PlayVoice($"Assets/CreateFrendAudio/voice2.wav");
+			await PlayVoice($"Assets/CreateFrendAudio/voice3.wav");
+			#else
 			await PlayVoice($"CreateFrendAudio/voice2.wav");
 			await PlayVoice($"CreateFrendAudio/voice3.wav");
+			#endif
 		}
 
 		public async Task PlayVoice(string path)