using System; using System.Collections.Generic; using HelloItQuantum.Views; using ReactiveUI; namespace HelloItQuantum.ViewModels { public class ProgressViewModel : MainWindowViewModel { #region int pbGameHotkeys = 0; int pbGameCreateFriend = 0; int pbGameLabyrinth = 0; public int PbGameHotkeys { get => pbGameHotkeys; set => SetProperty(ref pbGameHotkeys, value); } public int PbGameCreateFriend { get => pbGameCreateFriend; set => SetProperty(ref pbGameCreateFriend, value); } public int PbGameLabyrinth { get => pbGameLabyrinth; set => SetProperty(ref pbGameLabyrinth, value); } #endregion public ProgressViewModel() { PbGameHotkeys = CurrentUser.GameHotkeys; PbGameCreateFriend = CurrentUser.GameCreateFriend; PbGameLabyrinth = CurrentUser.GameLabyrinth; } public void GoBack() { PageSwitch.View = new HomeView(); } } }