|
@@ -8,5 +8,62 @@ namespace WSUniversalLib
|
|
{
|
|
{
|
|
public class Calculation
|
|
public class Calculation
|
|
{
|
|
{
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Метод расчета нового приоритета
|
|
|
|
+ /// </summary>
|
|
|
|
+ /// <param name="agentType"></param>
|
|
|
|
+ /// <param name="age"></param>
|
|
|
|
+ /// <param name="experience"></param>
|
|
|
|
+ /// <returns></returns>
|
|
|
|
+ public int GetPriorityForAgent(int agentType, float age, float experience)
|
|
|
|
+ {
|
|
|
|
+ double proc;
|
|
|
|
+ if(agentType == 1 && age < 26 && experience < 4)
|
|
|
|
+ {
|
|
|
|
+ proc = 1.8 + 0.1;
|
|
|
|
+ }
|
|
|
|
+ else if(agentType == 2 && age < 26 && experience < 4)
|
|
|
|
+ {
|
|
|
|
+ proc = 3.2 + 0.17;
|
|
|
|
+ }
|
|
|
|
+ else if (agentType == 3 && age < 26 && experience < 4)
|
|
|
|
+ {
|
|
|
|
+ proc = 4.1 + 0.26;
|
|
|
|
+ }
|
|
|
|
+ else if (agentType == 1 && age > 26 && experience > 4)
|
|
|
|
+ {
|
|
|
|
+ proc = 1.8;
|
|
|
|
+ }
|
|
|
|
+ else if (agentType == 2 && age > 26 && experience > 4)
|
|
|
|
+ {
|
|
|
|
+ proc = 3.2;
|
|
|
|
+ }
|
|
|
|
+ else if (agentType == 3 && age > 26 && experience > 4)
|
|
|
|
+ {
|
|
|
|
+ proc = 4.1;
|
|
|
|
+ }
|
|
|
|
+ else
|
|
|
|
+ {
|
|
|
|
+ return -1;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ if (experience > 11)
|
|
|
|
+ {
|
|
|
|
+ proc += 0.5;
|
|
|
|
+ }
|
|
|
|
+ else if (experience > 21)
|
|
|
|
+ {
|
|
|
|
+ proc += 0.7;
|
|
|
|
+ }
|
|
|
|
+ else if (experience > 41)
|
|
|
|
+ {
|
|
|
|
+ proc += 0.9;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ int rezult = Convert.ToInt32(Math.Ceiling(experience * proc));
|
|
|
|
+ return rezult;
|
|
|
|
+ }
|
|
|
|
+
|
|
}
|
|
}
|
|
}
|
|
}
|