using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace WSUniversalLib { public class Calculation { public static int GetQuantityForProduct(int productType, int materialType, int count, float width, float length) { float coef; if (productType == 1) { coef = 1.1f; } else if (productType == 2) { coef = 2.5f; } else if (productType == 3) { coef = 8.43f; } else { return -1; } float square = width * length; float rez = square * coef; if (materialType == 1) { rez += rez * 0.003f; } else if (materialType == 2) { rez += rez * 0.0012f; } else { return -1; } return (int)Math.Round(Convert.ToDouble(rez) * count); } } }